Yuxing Qiu
Yuxing Qiu

Yuxing Qiu

Senior Researcher at Tencent America LightSpeed Studios

Ph.D. in Computer Science from UCLA. Current work focuses on game rendering and simulation support, with explorations in world models and generative dynamics.

Work

Apr 2024 - Present

USA

Senior Researcher

Tencent America LightSpeed Studios

  • Game rendering and simulation support
  • World model and generative dynamics exploration
  • Physics-based simulation and tool development
Jun 2023 - Sep 2023

USA

Research and Development Intern

LightSpeed Studios

  • Hair and Material Point Method Simulation in Unreal Engine 5 (w. Niagara System)
  • Yarn-level Relaxation with Qt-based Interactive Editor
Jun 2022 - Sep 2022

USA

Visiting Scholar

Oak Ridge National Lab

  • Large-scale Simulation, Distributed Data-structures
  • Load Balancing Algorithm
Jun 2021 - Sep 2021

USA

Research Intern

Adobe Research

  • Fast Fluid Sculpting (Simulation + Deformation)
May 2017 - Jun 2017

China

Algorithm Engineer Intern

DiDi Chuxing, Beijing, China

  • Researched and implemented Autopilot algorithms
  • Improved code quality of SLAM in Voyager team

Education

2018 - 2024

USA

Ph.D. in Computer Science

University of California, Los Angeles (UCLA)

  • Advisor: Prof. Demetri Terzopoulos and Prof. Chenfanfu Jiang
  • Research: Physics-based Simulation, High Performance Computing
2015 - 2018

China

M.S. in Computer Science

Beihang University

2011 - 2015

China

B.Eng. in Computer Science

Beihang University

Experience

Sep 2021 - Mar 2024

USA

Graduate Student Researcher

University of California, Los Angeles

  • Research Interest: Physics-based Simulation for Computer Graphics
  • Adviser: Prof. Demetri Terzopoulos and Prof. Chenfanfu Jiang
  • Focus Areas: Physics-based simulation; High performance computing
Sep 2018 - Jun 2021

USA

Graduate Student Researcher

VCLA at UCLA

  • Research Interest: Physics-based HPC-oriented Simulation
  • Adviser: Prof. Song-Chun Zhu
Jul 2019 - Feb 2020

USA

Visiting Researcher

SIG Center at University of Pennsylvania

  • Research Interest: Physics-based Simulation for Computer Graphics
  • Adviser: Prof. Chenfanfu Jiang
  • Focus Areas: Material Point Method, Multi-GPU Simulation
Jul 2018 - Aug 2018

China

Graduate Student Researcher

Media Computing and Intelligent Systems Lab at BIT, Beijing, China

  • Cognitive analysis of containers
  • Liquid transfer by Unreal+Flex
Jun 2014 - Apr 2018

China

Graduate Student Researcher

State Key Lab of VR at Beihang University

  • 3D Reconstruction of Fluid Scene and Spatiotemporal Vectorization
  • FLIP Fluid Detail Enhancement
  • Chest X-ray Rib Detection based on Random Forest Regression
May 2017 - Jun 2017

China

Algorithm Engineer Intern

DiDi Chuxing, Beijing, China

  • Researched and implemented Autopilot algorithms
  • Improved code quality of SLAM in Voyager team
Sep 2020 - Mar 2024

USA

Teaching Assistant

University of California, Los Angeles

  • Fall2020-CS181: Introduction to Theoretical Computer Science
  • Winter2021-CS97: Software Construction
  • Spring2021-CS35L: Software Construction
  • Fall2021-CS35L: Software Construction
Sep 2015 - Feb 2016

China

Teaching Assistant

Beihang University, Beijing, China

  • Data Structure

Skills

Programming Languages
C++ Python CUDA HLSL LATEX
Deep Learning & Graphics
Physics-based Simulation HPC
Tools & Frameworks
Unreal Engine Niagara MPI OpenMP

Languages

Chinese Native speaker
English Fluent

Interests

Sports
Hobbies